

The immortal Monkey King, resolute and unyielding like the mountain that bore him.
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A quick read on the hero profile, specialties, and at-a-glance attribute spread.
Recommended item paths, emblem setups, and battle spell suggestions for this hero.
Rotation notes and combo patterns gathered for this hero.
In teamfights, Sun can start with his Ultimate to summon a Doppelganger, and approach the enemy with his 2nd Skill. Finally, he can use his 2nd Skill and Basic Attacks to deal damage.




Use Sun's 1st Skill to chip away at enemies, and close the distance once they're low on HP with his 2nd Skill. Then use his 3rd Skill to deal a burst of damage with his Dopplegangers. Sun can start with his Ultimate to summon a Doppleganger, then Blink on the enemy with his 2nd Skill, and finally use his 3rd Skill and Basic Attacks finish them off.




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Recent win, pick, and ban rate movement for the selected rank and time window.
Quick matchup notes and draft guidance for this hero.
Pair Sun with tanks who have strong CC abilities such as Belerick or Tigreal to create opportunities for Sun to deal damage.
Sun can deal great sustained damage and has armor-busting capabilities, making him a good counter to tanks with low damage output, such as Franco and Gatotkaca.
Opponents where this hero gains the strongest positive win-rate swing in the selected counters feed.
Pairings that create the strongest positive win-rate swing in the selected compatibility feed.
Opponents that create a strong negative win-rate swing against this hero in the selected counters feed.
Fighter heroes with Lifesteal can counter Sun, however. For example, heroes like Ruby can steal a lot of HP by hitting Sun and his Dopplegangers.